When I first purchased Dark Souls, it was because I wanted to play a medieval-flavored game. I had played Word of Warcraft a bit TOO much, and I had a disappointing run with Elder Scrolls.
My frustration mounted due to the difficulty level. The game came with no manual, which added to my distress. It didn’t take long for the game to become impossible, and my rage built to the point where I threw my controller into a wall.
Why make a game that is impossible?
As I seethed, the rational part of me wondered if this game were designed as a rebellion against the button-mashing games like World of Warcraft. I searched on the Internet, and I discovered a game community that offered help.
The walkthrough videos, like Ghey for Games were a much-enjoyed crutch. The game was challenging, and the difficulty made the seemingly-impossible victories so intense that I actually jumped out of my seat and roared.
When I heard about a remaster, I was excited. I was going to buy it even if it were the exact same game simply because my PS3 is rarely used in favor of the PS4.
As it turns out, it is identical to the original in many respects. Some of the game mechanics seem improved, but I did not conduct an actual test to determine that. It could be an illusion.
The look of the game is noticeably enhanced in some areas, and that means a lot because the original was rather nice to behold.
I have been unable to tear myself away from the game. I had played the original a million times, so the new character I made went down a path that I never tried before, and it was exhilarating.
One gripe is that there are only two ring slots instead of four.
The online improvements don’t really matter to me, but they are noticeable.
Ultimately, I am happy with my purchase, and yes, I bought it for the full price.
If you are new to this game series, I urge you to get the aforementioned walkthrough paused on your computer so that when you suffer a heart attack, you can then see what had escaped you.
It’s a new way to play. Every part of the game is to be taken seriously until you become a master and know the tricks. Until then, you will not dismiss any foes as you would in other games.
I have a warning. The combat system will make you hate the mechanics of other games, like the Morrowind series. I liken it to Budweiser. Yes, when you were younger, that was beer. But when you discovered higher quality, you still drank Bud if nothing else were offered, but you thought about how much better it would be to hold something different in your hand. (insert my penis in that line to make that into the joke that surely you were thinking).